Computer Science 11

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course introduces students to computer science. Students will design software independently and as part of a team, using industry-standard programming tools and applying the software development life-cycle model. They will also write and use subprograms within computer programs. Students will develop creative solutions for various types of problems as their understanding of the computing environment grows. They will also explore environmental and ergonomic issues, emerging research in computer science, and global career trends in computer-related fields.
Course Contents:
Unit | Topics and Descriptions | Time |
---|---|---|
Unit 1 | The Computing Environment In this unit, students will examine the fundamental aspects of the computing environment: hardware, specifications peripheral devices, software and applications, operating systems and basic programming codes and languages. |
16 hours |
Unit 2 | The Basics of Programming The essential philosophies and logic surrounding programming, including models for input, output, processing, and all related terminology will be studies. Programming basics will be introduced. Simple programs will be constructed, using a number of different logical, calculation and algorithm strategies. |
18 hours |
Unit 3 | Introduction to Functions Expanding upon the material covered in Unit II, students will develop more advanced programs, and delve into the real-life aspects of clarifying program specifications from clients, describing phases, milestones and products of software development, and the strategies behind debugging and troubleshooting. |
18 hours |
Unit 4 | Information Storage Drawing upon knowledge from the course so far, students will use various problem solving strategies to collect inputs, store information, and generate outputs. The differences between source code and machine code will be examined. |
17 hours |
Uint 5 | Using Data Structures This unit focuses upon the essential skills of structuring arrays, and writing programs that declare, initialize, modify and access these arrays. Strategies to plan programming/problem solving procedures will be proposed. Students will write algorithms with nested structures, and subprograms, and algorithms that perform simple data management tasks. |
17 hours |
Uint 6 | Software Development and Graphics Independent study unit. A culminating project involving knowledge from the whole of the course as well as potential real life application. |
13 hours |
Final Evaluation The final assessment task will be comprised of two parts: a programming project representing the stages in the software development lifecycle and a final exam. Each of these two parts will constitute 15% of the final mark. |
10 hours | |
Total | 110 hours |
All course material is online, no textbook purchase required. Resources and references for course materials will be provided on course webpage. Students are expected to watch and read all lecture videos and reading materials provided, and complete relevant exercises at student’s time of continence.
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